Glossary

Writing terms, in plain language

180 terms novelists run into, from inciting incident to ISBN. Each has a one-line definition, an example and links to related ideas.

180 terms

A

  • Action beatDialogue

    A brief description of a speaker's movement or behavior placed beside dialogue, which identifies the speaker and adds texture without a tag.

  • AdvancePublishing & business

    Money a traditional publisher pays an author before publication, which is then recouped from the author's future royalties.

  • Advance reader copyPublishing & business

    An early, often uncorrected edition of a book sent to reviewers, booksellers and readers before publication to build interest.

  • AgencyCharacter

    A character's capacity to make meaningful choices that change the course of events, rather than simply being carried along by them.

  • AntagonistCharacter

    The character, group or force that actively opposes what the protagonist is trying to do, creating the story's central resistance.

  • AntiheroCharacter

    A protagonist who lacks conventional heroic qualities, such as decency or courage, yet still holds the reader's interest and sympathy.

  • "As you know, Bob"Dialogue

    Dialogue in which characters tell each other things they both already know, purely so the reader learns them.

B

  • Back matterFormatting & production

    The pages after a book's main text, such as acknowledgments, an author's note, an about-the-author page, a list of other books or a reading guide.

  • Back-cover copyPublishing & business

    The short promotional description on a book's back cover or retail page, written to make browsers want to read it.

  • BackstoryCharacter

    Everything that happened to a character before the novel begins, which informs the present story whether or not it appears on the page.

  • Beat sheetStory structure & plot

    A list of a story's key moments or beats in order, used as a lightweight plan for structure and pacing.

  • Beta readerPublishing & business

    A reader who reads a complete or near-complete draft and reports their experience of it before you submit or publish.

C

  • Character arcCharacter

    The path of inner change a character travels over the story, from what they believe at the start to who they become by the end.

  • Chekhov's gunStory structure & plot

    The principle that a detail given prominence in a story should matter later, or else be cut or played down.

  • ClichéGenre & form

    A phrase, image, situation or character so overused that it has lost its force and reads as the writer's default rather than a choice.

  • CliffhangerStory structure & plot

    An ending to a chapter, part or book that leaves an important question unresolved at a moment of high tension.

  • ClimaxStory structure & plot

    The decisive confrontation or choice near the end of a story, where the central conflict comes to a head and the main question is answered.

  • Close third personPoint of view & voice

    Narration using he, she or they that stays inside one character's perceptions and thoughts at a time, close to their experience.

  • Commercial fictionGenre & form

    Fiction aimed at a broad readership, emphasizing plot, pace, an accessible style and the satisfactions readers expect from its genre.

  • Comp titlesPublishing & business

    Comparable titles: recent books similar to yours in audience, genre or feel, used to show agents, publishers and readers where it belongs.

  • Concrete detailProse & style

    A specific, tangible particular, such as a named object, a precise action or a real measurement, rather than a vague generality.

  • ConlangWorldbuilding

    A constructed language, invented with its own sounds, words and grammar, used to give a fictional culture texture and consistency.

  • Continuity errorRevision & editing

    An inconsistency within a story, where a detail established in one passage contradicts the same detail somewhere else.

  • Copy editRevision & editing

    A detailed pass for grammar, spelling, punctuation, consistency and factual accuracy, usually guided by a style sheet.

  • Critique partnerPublishing & business

    A fellow writer who regularly exchanges work with you, giving craft-focused feedback on your drafts in return for yours.

  • Crutch wordsProse & style

    Words or phrases a writer leans on habitually, such as just, really or suddenly, that weaken prose through repetition.

  • Cut fileRevision & editing

    A separate document where you keep passages removed during revision, so cutting never means losing them.

D

  • Deep POVPoint of view & voice

    A very close form of third or first person that removes most narrator presence so readers feel inside the character's head.

  • DenouementStory structure & plot

    The closing stretch after the climax, where loose threads are tied off and the reader sees what has changed.

  • Deus ex machinaStory structure & plot

    An unearned resolution in which an unexpected outside force solves the protagonist's problem without setup or effort on their part.

  • DeuteragonistCharacter

    The second most important character, whose own goals and arc run alongside the protagonist's and often intersect with them.

  • Developmental editRevision & editing

    An editor's big-picture assessment of a manuscript's story, structure, characters, pacing and theme, rather than its sentences.

  • DialectDialogue

    A variety of a language shared by a region, community or social group, with its own vocabulary, grammar and patterns of speech.

  • Dialogue punctuationDialogue

    The conventions for punctuating speech in prose, including quotation marks, commas before tags, capitalization and new paragraphs for new speakers.

  • Dialogue tagDialogue

    The short phrase attached to a line of speech that identifies who is talking, such as "she said" or "Tobias asked."

  • DictionProse & style

    The choice of particular words in prose or speech, including their precision, formality, sound and connotations.

  • Discovery writingStory structure & plot

    Drafting without a detailed plan and finding the story's shape through the act of writing it, sometimes called pantsing.

  • Dramatic questionStory structure & plot

    The central yes-or-no question a story raises early and answers at the climax, which keeps the reader reading.

  • Drop capFormatting & production

    An enlarged first letter at the start of a chapter or section that sinks down across several lines of the opening paragraph.

E

  • Earn outPublishing & business

    The point at which a book's accumulated royalties equal its advance, after which the author starts receiving royalty payments.

  • Editorial letterRevision & editing

    A written report from an editor summarizing a manuscript's main strengths and problems, usually with directions for revision.

  • Ensemble castCharacter

    A story built around several characters of roughly equal weight, each with their own goals and arcs, rather than one clear lead.

  • Epistolary novelGenre & form

    A novel told wholly or partly through documents, such as letters, diaries, emails, logs or reports, rather than through conventional narration alone.

  • EPUBFormatting & production

    An open, widely supported ebook file format in which text usually reflows to fit the reader's screen, device and chosen font size.

  • ExpositionProse & style

    Information the reader needs to follow the story, such as background, setting or rules, delivered through narration or dialogue.

  • External conflictCharacter

    A struggle between a character and something outside themselves, such as another person, a group, nature or society.

F

  • FactionWorldbuilding

    An organized group within a story world, such as a guild, family, party or church, with its own goals, resources and loyalties.

  • FantasyGenre & form

    A genre in which magic, mythical beings or impossible events are real within the story, whether set in an invented world or in our own.

  • Fictional mapWorldbuilding

    A drawn or sketched map of a story's places, used by the writer to keep geography and travel times consistent and sometimes printed for readers.

  • Figurative languageProse & style

    Expressions such as metaphor, simile and personification that describe one thing in terms of another for effect.

  • Filter wordsProse & style

    Verbs like saw, heard, felt or noticed that place the character between the reader and the experience, adding distance.

  • First personPoint of view & voice

    Narration told by a character in the story using I and me, so readers learn events through that character's own account.

  • FlashbackStory structure & plot

    A scene or passage that interrupts the story's present to show events that happened earlier.

  • Flat arcCharacter

    An arc in which the main character already holds a truth and stays steady, while the people and world around them change.

  • Flat characterCharacter

    A simply drawn character built around one or two traits, useful for minor roles where depth would distract from the main story.

  • FoilCharacter

    A character whose contrasting traits or choices throw another character's qualities, usually the protagonist's, into sharper relief.

  • ForeshadowingStory structure & plot

    Hints placed earlier in a story that prepare the reader, often below conscious notice, for something that happens later.

  • Free indirect discoursePoint of view & voice

    Third-person narration that takes on a character's own words and attitudes without quotation marks or tags such as she thought.

  • Fresh eyesRevision & editing

    The ability to read your own work as if for the first time, usually regained by setting a draft aside for a while.

  • Front matterFormatting & production

    The pages before a book's main text, such as the title page, copyright page, dedication, epigraph and table of contents.

G

  • GenreGenre & form

    A category of fiction defined by shared reader expectations about content, tone and, above all, the kind of experience and ending a book delivers.

H

  • Hard magic systemWorldbuilding

    Magic with clear, consistent rules that readers learn, so they can follow and anticipate what it can and cannot do.

  • Head-hoppingPoint of view & voice

    Switching between characters' thoughts within a single scene without a clear break or controlling narrator, which can confuse readers.

  • Hero's journeyStory structure & plot

    A pattern drawn from myth in which a hero leaves the familiar world, faces trials, is transformed and returns changed.

  • Historical fictionGenre & form

    Fiction set in a real past period, usually well before the time of writing, that recreates its events, customs and textures with care.

  • HorrorGenre & form

    A genre designed to create fear, dread and unease, through supernatural threats, human cruelty or the breakdown of the familiar.

  • Hybrid publishingPublishing & business

    A model in which the author pays some or all production costs, usually in exchange for higher royalties plus a publisher's services and distribution.

I

  • Iceberg principleWorldbuilding

    The idea that a writer should know far more about the world and characters than appears on the page, so hidden depth shows through implication.

  • IdiolectDialogue

    The distinctive way one individual speaks, including favorite words, rhythms, habits and avoidances, that sets their voice apart from other characters.

  • ImageryProse & style

    Language that creates mental pictures and sensations, whether through literal description or figures of speech.

  • In medias resStory structure & plot

    Opening a story in the middle of events rather than at their chronological beginning, filling in what came before later.

  • In-world calendarWorldbuilding

    The system of dates, seasons, holidays and time-keeping used inside a story, invented or real, that keeps events in a consistent order.

  • Inciting incidentStory structure & plot

    The event that disturbs the protagonist's ordinary life and sets the main story in motion, forcing a response they can't easily ignore.

  • Indirect dialogueDialogue

    Speech reported or summarized by the narrator rather than quoted word for word, used to compress conversation that doesn't need full dramatization.

  • Info dumpProse & style

    A large block of background information delivered all at once, stalling the story before the reader has a reason to care.

  • Interior layoutFormatting & production

    The design and typesetting of a book's inside pages, including fonts, margins, spacing, running heads, page numbers and chapter openings.

  • Interior monologuePoint of view & voice

    A passage that renders a character's thoughts as they occur, directly or in close narration, letting readers follow their inner reasoning.

  • Internal conflictCharacter

    A struggle within a character between competing desires, fears, beliefs or loyalties that must be faced for them to change.

  • Interrupted speechDialogue

    Dialogue that is cut off mid-line by another speaker or an event, usually marked with an em dash, or that trails off with an ellipsis.

  • ISBNFormatting & production

    The International Standard Book Number, a unique 13-digit identifier assigned to one specific edition and format of a book.

K

  • Kill your darlingsRevision & editing

    Advice to cut passages you love when they don't serve the story, however well written they are.

  • KishōtenketsuStory structure & plot

    A four-part structure from East Asian storytelling (introduction, development, twist, reconciliation) that can build interest without relying on direct conflict.

L

  • Line editRevision & editing

    Editing focused on the craft of sentences and paragraphs: clarity, rhythm, word choice, voice and flow.

  • Literary agentPublishing & business

    A professional who represents authors, submitting their work to publishers and negotiating deals, usually paid by commission on what the author earns.

  • Literary fictionGenre & form

    Fiction valued chiefly for its prose, depth of character and thematic ambition, where how the story is told matters as much as what happens.

  • LoglinePublishing & business

    A one- or two-sentence summary of a story that conveys its protagonist, central conflict and stakes, used mainly for pitching.

M

  • Magic systemWorldbuilding

    The rules, sources, costs and limits governing how magic works in a story, whether spelled out for readers or left mostly mysterious.

  • Magical realismGenre & form

    Fiction set in a recognizably real world where magical events occur and are treated by the characters as ordinary parts of life.

  • MentorCharacter

    A character who guides, teaches or protects the protagonist, often offering knowledge they need but cannot get alone.

  • Middle gradeGenre & form

    Fiction for readers of roughly eight to twelve, usually with young protagonists and stories centered on friendship, family, adventure and growing up.

  • MidpointStory structure & plot

    A turning point near the middle of a novel where a revelation or reversal changes what the protagonist understands or how they act.

  • MisbeliefCharacter

    A false idea about themselves or the world that a character holds at the start and that the story's events put under pressure.

  • MonologueDialogue

    A long, uninterrupted speech by one character, delivered aloud to others, that reveals character, history or intention.

  • MoodProse & style

    The emotional atmosphere a passage creates in the reader, built from setting, imagery, pacing and word choice.

  • MotivationCharacter

    The reasons, felt and stated, that push a character toward a particular action at a particular moment in the story.

  • Multiple points of viewPoint of view & voice

    A structure in which different scenes or chapters are filtered through different viewpoint characters across the same novel.

  • MysteryGenre & form

    A genre built around a crime or puzzle, often a death or disappearance, whose solution is withheld and gradually uncovered by the end.

N

  • Naming conventionsWorldbuilding

    The consistent patterns used to name people, places and things, so names fit their cultures and are easy for readers to tell apart.

  • Narrative distancePoint of view & voice

    How near or far the narration sits from a character's mind, ranging from an outside view to their unspoken thoughts.

  • Narrative tensePoint of view & voice

    The grammatical time in which a story is narrated, usually past or present, which affects immediacy and how time can be handled.

  • Narrative voicePoint of view & voice

    The distinctive personality of the narration, created by word choice, rhythm, attitude and what the narrator notices.

  • Negative arcCharacter

    An arc in which a character ends worse than they began, sinking deeper into a false belief, a flaw or a ruinous choice.

  • Nonlinear narrativeStory structure & plot

    A story told out of chronological order, through flashbacks, multiple timelines or rearranged events, so reading order differs from story time.

  • NovellaGenre & form

    A work of fiction longer than a short story but shorter than a novel, usually focused on a single central situation or character.

O

  • Omniscient narratorPoint of view & voice

    A narrator who knows more than any single character, able to move between minds, places and times and comment on events.

  • OutlineStory structure & plot

    A plan of a story's events, scenes or chapters written before or during drafting, ranging from a few lines to a detailed scene list.

  • OverwritingRevision & editing

    Using more words, emphasis or explanation than a passage needs, which slows the pace and blunts its effect.

P

  • Passive voiceProse & style

    A construction in which the subject receives the action, as in the ledger was burned, often hiding or downplaying who acted.

  • Pen namePublishing & business

    A name an author publishes under instead of their legal name, also called a pseudonym or nom de plume.

  • Plot holeRevision & editing

    A gap in a story's logic, where events happen that the established facts, rules or motivations can't account for.

  • Point of viewPoint of view & voice

    The vantage from which a story is told: whose perceptions the reader shares and what grammatical person the narration uses.

  • POV slipPoint of view & voice

    A momentary break in point of view where the narration reveals something the viewpoint character could not know or perceive.

  • PremiseStory structure & plot

    The core situation of a story in a sentence or two: who it's about, what they want, what stands in the way and what's at risk.

  • Print on demandFormatting & production

    A printing method in which each copy of a book is printed only after it is ordered, so no stock has to be printed or stored in advance.

  • ProofreadingRevision & editing

    The final check of laid-out pages or a near-final file for typos, missing words, formatting glitches and layout errors.

  • ProtagonistCharacter

    The central character whose wants, choices and change drive the main line of the story and give readers someone to follow.

  • Purple proseProse & style

    Writing so ornate, adjective-heavy or emotionally overstated that it draws attention to itself and away from the story.

Q

  • Query letterPublishing & business

    A short, one-page letter pitching a finished novel to a literary agent or publisher, meant to make them ask to read it.

R

  • Reading aloudRevision & editing

    Revising by speaking your text out loud to hear rhythm, repetition, awkward phrasing and dialogue that doesn't sound real.

  • Red herringStory structure & plot

    A misleading clue or suspect that deliberately draws the reader toward a wrong conclusion, most often in mysteries and thrillers.

  • RegisterProse & style

    The level of formality in language, from casual and colloquial to formal and technical, as fitted to speaker and situation.

  • RetconRevision & editing

    Short for retroactive continuity: deliberately changing an established fact of a story and adjusting everything that depended on it.

  • Reverse outlineRevision & editing

    An outline made after drafting that records what each scene actually contains, so you can see the book's real structure.

  • Revise and resubmitPublishing & business

    An invitation from an agent or editor to revise a manuscript along suggested lines and send it back, without any commitment to take it on.

  • RevisionRevision & editing

    The process of re-seeing and reworking a draft, from structure, scene order and character arcs down to the sentences themselves.

  • Revision passRevision & editing

    One read-through of a manuscript focused on a single kind of problem, such as structure, continuity, dialogue or line-level polish.

  • Rising actionStory structure & plot

    The stretch of story after the inciting incident in which complications, obstacles and pressure build toward the climax.

  • RomanceGenre & form

    A genre whose central plot is a developing love relationship, ending in an emotionally satisfying and optimistic resolution for the couple.

  • Round characterCharacter

    A complex character with contradictions, an inner life and the capacity to surprise the reader in believable ways.

  • RoyaltiesPublishing & business

    The author's share of revenue from each copy sold, usually a percentage that varies by format, sales channel and contract.

S

  • Said bookismDialogue

    An elaborate substitute for "said" in a dialogue tag, such as "she expostulated," which tends to draw attention away from the speech itself.

  • Scene and sequelStory structure & plot

    A pacing pattern that alternates action units (goal, conflict, setback) with reaction units (response, dilemma, decision).

  • Scene breakFormatting & production

    A visible gap or symbol within a chapter that marks a jump in time, place or viewpoint between one scene and the next.

  • Science fictionGenre & form

    Speculative fiction that explores the effects of imagined science, technology or social change, often set in the future, in space or in an altered present.

  • Second personPoint of view & voice

    Narration addressed to you, casting the reader or a character as the one who acts, sees and feels throughout the story.

  • Secondary worldWorldbuilding

    An invented world separate from our own, with its own geography, history and rules, as in much epic fantasy.

  • Self-editingRevision & editing

    Revising and correcting your own manuscript yourself, before or instead of hiring a professional editor.

  • Self-publishingPublishing & business

    Publishing a book yourself, keeping control and rights while doing or hiring out the editing, design, production, distribution and marketing.

  • Sensitivity readerPublishing & business

    A reader with lived experience or expertise in an identity, culture or subject who reviews a manuscript for inaccurate or harmful portrayals.

  • Sensory detailProse & style

    Description that engages sight, sound, smell, taste or touch, helping readers experience a scene through the body.

  • Sentence rhythmProse & style

    The pattern created by varying sentence length, structure and stress, which shapes pace and emphasis as the reader moves through prose.

  • Series bibleWorldbuilding

    A story bible that spans every book in a series, tracking facts, timelines and deliberate changes so later installments agree with earlier ones.

  • SettingWorldbuilding

    The time, place and social circumstances in which a story's events happen, from the broad era and region down to a single room.

  • Setting as characterWorldbuilding

    A setting so active that it shapes events, resists or helps characters, and seems to have its own moods and demands.

  • Setup and payoffStory structure & plot

    The pairing of an earlier detail, promise or skill planted in the story with a later moment where it matters.

  • Show, don't tellProse & style

    Guidance to let readers infer emotions and traits from action, dialogue and detail instead of stating them outright in summary.

  • Small pressPublishing & business

    An independent publisher with a small list and staff that publishes books on traditional terms, without the scale of a large house.

  • Soft magic systemWorldbuilding

    Magic whose rules stay mostly hidden from readers, used for wonder, atmosphere and threat rather than as a dependable way to solve problems.

  • StakesStory structure & plot

    What a character stands to gain or lose depending on whether they succeed, which gives the reader a reason to care about the outcome.

  • Standard manuscript formatFormatting & production

    The plain, conventional layout for manuscripts sent to agents, editors and publishers, designed for easy reading and editing rather than for looks.

  • Story bibleWorldbuilding

    A reference collection recording the established facts of a novel, such as characters, places, objects, rules and timeline, so they stay consistent from chapter to chapter.

  • Style sheetRevision & editing

    A running record of one manuscript's spelling, capitalization, naming, number and formatting decisions, used to keep it consistent.

  • SubplotStory structure & plot

    A secondary storyline running alongside the main plot, usually with its own characters or goal, that complicates or reflects the central story.

  • Subsidiary rightsPublishing & business

    Rights to use a book in forms beyond the main edition, such as translation, audio, film, television and serialization.

  • SubtextDialogue

    The meaning beneath what characters say aloud: the feelings, motives or knowledge implied by their words and silences rather than stated outright.

  • SynopsisPublishing & business

    A summary of a novel's entire plot, ending included, often requested by agents and publishers alongside a query.

T

  • Talking headsDialogue

    A stretch of dialogue with little or no setting, action or physical presence, so the speakers seem to float in empty space.

  • Technology levelWorldbuilding

    How advanced a story world's tools, transport, communication and medicine are, which sets what characters can know and do, and how fast.

  • Telling detailProse & style

    A single well-chosen particular that reveals character, mood or meaning, standing in for paragraphs of explanation.

  • Three-act structureStory structure & plot

    A way of dividing a story into a setup, a long middle of escalating complication, and a resolution, separated by major turning points.

  • ThrillerGenre & form

    A genre driven by danger and suspense, in which a protagonist races to stop a threat, survive a pursuit or prevent a catastrophe.

  • Ticking clockStory structure & plot

    A deadline built into the story that limits how long a character has to act, adding urgency to the plot.

  • Timeline errorRevision & editing

    A mistake in the order, timing or duration of events, such as impossible travel, wrong ages or days that don't add up.

  • ToneProse & style

    The attitude the narration takes toward its subject and reader, such as wry, tender, detached or urgent.

  • Traditional publishingPublishing & business

    Publishing in which a publisher acquires rights to a book, pays the author, and funds editing, production, distribution and sales.

  • Trim sizeFormatting & production

    The final width and height of a printed book's pages, which affects page count, spine width, printing cost and how the book sits on a shelf.

  • TropeGenre & form

    A recognizable story pattern, character type or situation that recurs across many works and that readers associate with particular genres.

  • Try-fail cycleStory structure & plot

    A pattern in which a character attempts to solve a problem, falls short or succeeds at a cost, and must try again with more at stake.

  • Turning pointStory structure & plot

    A moment that changes the direction of a story or scene, reversing a character's situation, plans or understanding.

U

  • UnderwritingRevision & editing

    Putting too little on the page, so readers lack the detail, emotion or connecting steps they need to follow or feel a scene.

  • Unreliable narratorPoint of view & voice

    A narrator whose account the reader learns to doubt, because of bias, self-deception, limited understanding or deliberate lies.

  • Upmarket fictionGenre & form

    Fiction that pairs a clear hook and accessible storytelling with prose and themes closer to literary fiction, often described as book-club fiction.

V

  • Viewpoint characterPoint of view & voice

    The character through whose senses and mind a scene or story is filtered, limiting what the reader can know.

W

  • Want and needCharacter

    The pairing of what a character consciously pursues (the want) with what they actually must learn or accept to be whole (the need).

  • White room syndromeProse & style

    A scene in which characters talk or act in an undescribed space, leaving readers with no sense of place, light or objects.

  • Widows and orphansFormatting & production

    Single lines of a paragraph stranded at the top or bottom of a page, which typesetters adjust so pages read and look even.

  • Word countFormatting & production

    The number of words in a manuscript, used to judge whether a novel's length suits its genre and audience, and to track drafting progress.

  • WorldbuildingWorldbuilding

    The work of inventing, and then keeping consistent, the places, histories, rules and customs a story happens in, whether the world is imaginary or a version of our own.

  • WoundCharacter

    A painful past experience that shaped a character's fears and false beliefs and still quietly steers their choices in the present story.

Y

  • Young adultGenre & form

    Fiction written and published for teenage readers, usually with teenage protagonists and a focus on their experiences, choices and coming of age.